bugs fixed
Fragments of Time » Devlog
vine bug fixed
-i forgor to add 1 of the vine to an Array so when player time shifted despite the vine being gone you can still climb it
audio bug fixed
-Some audio play when it ain't suppose to
collision bug fixed
-fixed some of the player detection area collision (the area collision extend out of object make so that player cant time shift while up against an object that existed on 1 of time line)
Files
Fragments of Time - web.zip Play in browser
2 days ago
Fragments of Time
Status | Prototype |
Authors | Heartcat, THNDR_PROD, scradyS |
Genre | Platformer |
Tags | Godot, Pixel Art, Puzzle-Platformer, Singleplayer |
More posts
- dash cooldown fix16 hours ago
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